IdaJS
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Module index
Interfaces
ArrayExtensions
BonusFlags
ControlModes
DialogColors
EnumHandler
FlagsHandler
GameObject
GamePictures
GameVariables
GameVideos
Ida
Image
ImagesConfiguration
IslandOverrides
LifeFunctions
LifeOpcodes
LogLevels
MoveOpcodes
ObjectHelper
PaletteAlgorithms
PaletteConfiguration
Scene
SceneEvents
SceneLoadModes
StaticFlags
StormModes
TextApi
TextFlags
TextObject
TwinsenStances
Zone
ZoneDirections
ZoneTypes
Type Aliases
AfterLoadSavedStateCallback
AfterLoadSceneCallback
AllSceneEvents
BeforeLoadSceneCallback
ControlMode
DialogColor
IslandOverride
LifeFunction
LifeOpcode
LogLevel
MoveOpcode
PaletteAlgorithm
SceneLoadMode
StormMode
UserText
UserTextFunction
ZoneDirection
ZoneType
References
CoroutineFunction
→
CoroutineFunction
doAction
→
doAction
doGameStore
→
doGameStore
doMove
→
doMove
doReduce
→
doReduce
doSceneStore
→
doSceneStore
getRunningCoroutineName
→
getRunningCoroutineName
ida
→
ida
image
→
image
isCoroutinePaused
→
isCoroutinePaused
isCoroutineRunning
→
isCoroutineRunning
isTriggeredFalse
→
isTriggeredFalse
isTriggeredTrue
→
isTriggeredTrue
object
→
object
oneIfFalse
→
oneIfFalse
oneIfTrue
→
oneIfTrue
pauseCoroutine
→
pauseCoroutine
registerCoroutine
→
registerCoroutine
scene
→
scene
startCoroutine
→
startCoroutine
stopCoroutine
→
stopCoroutine
stopPausedCoroutine
→
stopPausedCoroutine
text
→
text
unpauseCoroutine
→
unpauseCoroutine
useGameStore
→
useGameStore
useSceneStore
→
useSceneStore
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Interfaces
Array
Extensions
Bonus
Flags
Control
Modes
Dialog
Colors
Enum
Handler
Flags
Handler
Game
Object
Game
Pictures
Game
Variables
Game
Videos
Ida
Image
Images
Configuration
Island
Overrides
Life
Functions
Life
Opcodes
Log
Levels
Move
Opcodes
Object
Helper
Palette
Algorithms
Palette
Configuration
Scene
Scene
Events
Scene
Load
Modes
Static
Flags
Storm
Modes
Text
Api
Text
Flags
Text
Object
Twinsen
Stances
Zone
Zone
Directions
Zone
Types
Type Aliases
After
Load
Saved
State
Callback
After
Load
Scene
Callback
All
Scene
Events
Before
Load
Scene
Callback
Control
Mode
Dialog
Color
Island
Override
Life
Function
Life
Opcode
Log
Level
Move
Opcode
Palette
Algorithm
Scene
Load
Mode
Storm
Mode
User
Text
User
Text
Function
Zone
Direction
Zone
Type
References
Coroutine
Function
do
Action
do
Game
Store
do
Move
do
Reduce
do
Scene
Store
get
Running
Coroutine
Name
ida
image
is
Coroutine
Paused
is
Coroutine
Running
is
Triggered
False
is
Triggered
True
object
one
If
False
one
If
True
pause
Coroutine
register
Coroutine
scene
start
Coroutine
stop
Coroutine
stop
Paused
Coroutine
text
unpause
Coroutine
use
Game
Store
use
Scene
Store
❤️ Support IdaJS ❤️
LBA Architect
LBA Remake
Tools
IdaJS
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