// Coroutine function (must have * after function keyword)
function* zoeIsExitingTheHouse() {
// Play idle animation
yield doMove(ida.Move.TM_ANIM, 0);
// ... some other coroutine commands...
}
MoveOpcodes for the possible opcodes and their arguments.
[COROUTINE COMMAND] Use in the coroutines only; Must be called with yield!
This is the main coroutine function in IdaJS. Use it to execute any LBA2 move script command in an actor coroutine.